Click a hex to inspect it; click your unit then a tile to move it.
Pick a unit or castle from the bottom bar, then tap a hex to place it.
Each region spends its own gold — grow regions to afford stronger units.
End your turn to let the AI players act. Last state standing wins.
Choose a map
Map Generator
Set a fixed value (min = max) or a range (min < max) for each
parameter. Maps are generated in the browser and ranked by balance
(weakest/strongest agent score ratio).